The speeches seemed to drone on forever, the words blurring into a meaningless stream of sentimentality. Sam found himself gazing out the window, at the darkening sky, yearning for solitude. The vibrant colors of the decorations assaulted his vision. He just wanted it to be over.

A shadow fell across him. It was Grace. She looked surprised.

"Sam? What are you doing out here?"

He turned slowly. "Just... breathing," he replied, his voice barely a whisper. He couldn't meet her gaze, staring instead at the wet pavement. He felt a deep, profound sense of depletion, like all the life had been drained from him.

Emotion: worn out

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.12 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion worn out. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 worn out stories, after denoising with neutral dialogue baselines, produces the worn out emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the worn out vector is projected through the unembedding matrix.

Promoted:
😞0.265
😩0.234
η–²γ‚Œ0.226
que0.221
sighed0.221
Suppressed:
B-0.357
because-0.228
l-0.222
ΰ°­ΰ°Ώ-0.208
あくまで-0.208